Some troops and Warlords have Traits with different effects and triggers. Here is a list of all Traits:
- Armour X: Damage received is reduced by X, to a minimum of 1
 - Artifice: Does something when playing a Stratagem
 - Backlash: Does something when it dies
 - Blast X: Attacks deal X damage to adjacent units
 - Blind: This unit's Ranged attack is 0 for one turn
 - Camouflage: This unit cannot be targeted by enemy Stratagems until it attacks
 - Codex: Does something when you use up all your Energy
 - Companion X: When this card is played form hand, you can play up to X copies of its Companion this same turn
 - Concussive: Stun enemies damaged in combat
 - Dark Pacts: there are four Dark Pacts, each providing its own effect:
- Dark Pact of Blood: Give +2 Melee Attack and Vanguard
 - Dark Pact of Resilience: Give +1 Health and Regenerate 1
 - Dark Pact of Excess: Give +2 Melee Attack and +2 Ranged Attack
 - Dark Pact of Fate: Give +2 Health and Camouflage
 
 - Destroyer: If this unit can kill an enemy, then it cannot attack a different target
 - Ephemeral: Discard this card from your hand at the end of your turn
 - Flank: This troop can attack other troops the same turn it comes into play
 - Flying: Cannot be targeted by non-Flying units with Melee attacks
 - Frenzied: This unit attacks by itself at the start of your turn.
 - Invulnerable: Cannot receive damage or be destroyed
 - Long Range: When doing a Ranged attack, enemies don't retaliate. Lose this ability when attacked.
 - Markerlight X: When this unit receives a Ranged attack, it receives X additional damage and loses Markerlight at the end of the turn.
 - Mob: Does something after a friendly unit does a Melee attack
 - Rally: Does something when played from hand
 - Regeneration X: At the end of each turn, heal X
 - Remnant: When this unit dies, it leaves behind a Remnant. Remnants are destroyed at the end of your turn
 - Shield: Absorb all damage from one attack or effect
 - Shuriken X: When attacking, deal X damage to the target before the attack is resolved
 - Sniper: When doing a Ranged attack, enemies killed don't retaliate
 - Stealth: This troop cannot be targeted by the enemy for one turn
 - Strike: Does something after attacking, if it survives the attack
 - Stun: Cannot use Attacks
 - Swarm: If you play this troop on the left side of a similar one, it is merged with it, adding its stats
 - Synapse: When this unit is targeted by a Stratagem, adjacent units are affected by that Stratagem as well (if they are valid targets)
 - Talent: <Card>: Create the specified card in your hand at the start of your turn
 - Tide X: When this card is played from hand, you can play it again up to X times this turn
 - Unstable: When this unit dies, it deals 0-3 damage to adjacent units
 - Vanguard: Your other units cannot be targeted with attacks
 - Vulnerable X: When this unit is damaged, it receives an additional X damage
 - Waystone: When this unit dies, it leaves behind a Spirit Stone that can be collected